![]() There are two big issues with Diablo 4 and Blizzard right now, and one has yet again something to do with costly microtransactions. RELATED: After Diablo 4, Blizzard's Next Step is Clear Why Diablo 4 is not Redeeming Blizzard After Past Controversies However, Diablo 4 is not the redemption that Blizzard needed. Given that Diablo 4 was seemingly too good to be true before players got a chance to play through its three betas, morale and excitement skyrocketed after it was first shown to the public and the overall reception was great. With this kind of lows prior to the game's release, Diablo 4's in-game shop was under heavy scrutiny, and Blizzard needed a win to clean up its reputation. This wasn't the only misstep on Blizzard's part prior to Diablo 4, either, and there were several other controversies for the studio, starting with the delivery of the Shadowlands expansion for World of Warcraft and culminating with the toxic workplace lawsuits. The mobile entry for the Diablo series of games was deeply flawed due to the many (and also disproportionately costly and unrewarding) microtransactions it featured, to the point that not only fans and the franchise's community turned their backs on it, but even countries banned the game for predatory practices. Even though the hype ahead of Diablo 4's launch was very real and based on actual content revealed by Blizzard, many were still quite skeptical about the new action RPG following the public debacle that was Diablo Immortal.
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